NeutralFinalState(const FinalState &fsp, double etmin=0 *GeV)
Construction from another FinalState.
Definition NeutralFinalState.hh:18
const PROJ & declare(const PROJ &proj, const std::string &name)
Register a contained projection (user-facing version)
Definition ProjectionApplier.hh:170
double p(const ParticleBase &p)
Unbound function access to p.
Definition ParticleBaseUtils.hh:684